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Primal Cadence
Support :
PC
Period :
2015-2017
Core team :
5 persons
Role(s) on this project :
Project Lead
Game Designer
Programmer
Primal Cadence is a competitive arena shooter with rythm elements.
Set in a futuristic universe, the players control robots using a form of tribal rythmic magic to hurl fireballs and chainsaws and poisonous spores at each other.
The game relies on a rythm system similar to Patapon, requiring precise timing in order to launch powerful spells at the opponent.
![](https://static.wixstatic.com/media/73bcdc_85c31d1662c84060b96017ca4410ab62~mv2.png/v1/crop/x_31,y_103,w_450,h_306/fill/w_450,h_306,al_c,q_85,enc_avif,quality_auto/73bcdc_85c31d1662c84060b96017ca4410ab62~mv2.png)
Gameplay Demonstration
Prototype Screenshots
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Character Model
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Environments
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In Development
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